Google Stadia is set to launch in just less than a month on 19th November 2019 if you have purchased the Founder’s or Limited Edition (Or get hold of a ‘Stadia Buddy Pass’).
Unfortunately, early adopters will have to deal with a few set backs. On release, the Stadia Controller will only be wireless if you’re playing via a Chromecast Ultra, connecting to any other device will require a USB cable.
Also, during an interview on The Vergecast and later confirmed with 9to5Google, it was confirmed that on release Stadia is only “going to run on Wi-Fi to start.” It was stated that Google are focusing “on making sure Stadia Founders receive the best possible experience at launch over a Wi-Fi connection.” This will be a big hit to people that were expecting to be able to play over 4G or 5G connections.
Of course, using Stadia over mobile internet will be available at a later date… However, for now at least, if you want to play your game on the bus or at the park you’ll have to wait.
Here’s a rundown of everything you’ll need to play on your phone at launch:
- A Google Account: Not compatible with Google for Work, Google for Education, and certain other managed Google accounts.
- Stadia Founder’s Edition, Premiere Edition, or a Stadia Buddy Pass
- A Pixel 2, Pixel 3, Pixel 3a, or Pixel 4 phone
- The Stadia app (available on Google Play). The Android version requires Android 6.0 or greater.
- A reliable Wi-Fi Internet connection (10 Mbps or greater is recommended)
- A Stadia Controller, PlayStation DualShock 4 Controller, an Xbox One Controller, or another supported controller.
The Google Stadia Founder’s and Premiere Editions launch November 19 in 14 countries, including United States, Canada, the United Kingdom, Ireland, France, Germany, Italy, Spain, the Netherlands, Belgium, Denmark, Sweden, Norway, and Finland.
Let us know what you think of the news in the comments section below; we’d love to hear from you!